Index: undo.h =================================================================== --- undo.h (revision 1021) +++ undo.h (revision 1022) @@ -38,37 +38,35 @@ /* different layers */ -int Undo (bool); -int Redo (bool); -void IncrementUndoSerialNumber (void); -void SaveUndoSerialNumber (void); -void RestoreUndoSerialNumber (void); -void ClearUndoList (bool); -void MoveObjectToRemoveUndoList (int, void *, void *, void *); -void AddObjectToRemovePointUndoList (int, void *, void *, Cardinal); -void AddObjectToInsertPointUndoList (int, void *, void *, void *); -void AddObjectToRemoveContourUndoList (int, LayerType *, PolygonType *); -void AddObjectToInsertContourUndoList (int, LayerType *, PolygonType *); -void AddObjectToMoveUndoList (int, void *, void *, void *, - Coord, Coord); -void AddObjectToChangeNameUndoList (int, void *, void *, void *, char *); -void AddObjectToChangePinnumUndoList (int, void *, void *, void *, char *); -void AddObjectToRotateUndoList (int, void *, void *, void *, - Coord, Coord, BYTE); -void AddObjectToCreateUndoList (int, void *, void *, void *); -void AddObjectToMirrorUndoList (int, void *, void *, void *, Coord); -void AddObjectToMoveToLayerUndoList (int, void *, void *, void *); -void AddObjectToFlagUndoList (int, void *, void *, void *); -void AddObjectToSizeUndoList (int, void *, void *, void *); -void AddObjectTo2ndSizeUndoList (int, void *, void *, void *); -void AddObjectToClearSizeUndoList (int, void *, void *, void *); -void AddObjectToMaskSizeUndoList (int, void *, void *, void *); -void AddObjectToChangeAnglesUndoList (int, void *, void *, void *); -void AddObjectToClearPolyUndoList (int, void *, void *, void *, bool); -void AddLayerChangeToUndoList (int, int); -void AddNetlistLibToUndoList (LibraryTypePtr); -void LockUndo (void); -void UnlockUndo (void); -bool Undoing (void); +int Undo(bool); +int Redo(bool); +void IncrementUndoSerialNumber(void); +void SaveUndoSerialNumber(void); +void RestoreUndoSerialNumber(void); +void ClearUndoList(bool); +void MoveObjectToRemoveUndoList(int, void *, void *, void *); +void AddObjectToRemovePointUndoList(int, void *, void *, Cardinal); +void AddObjectToInsertPointUndoList(int, void *, void *, void *); +void AddObjectToRemoveContourUndoList(int, LayerType *, PolygonType *); +void AddObjectToInsertContourUndoList(int, LayerType *, PolygonType *); +void AddObjectToMoveUndoList(int, void *, void *, void *, Coord, Coord); +void AddObjectToChangeNameUndoList(int, void *, void *, void *, char *); +void AddObjectToChangePinnumUndoList(int, void *, void *, void *, char *); +void AddObjectToRotateUndoList(int, void *, void *, void *, Coord, Coord, BYTE); +void AddObjectToCreateUndoList(int, void *, void *, void *); +void AddObjectToMirrorUndoList(int, void *, void *, void *, Coord); +void AddObjectToMoveToLayerUndoList(int, void *, void *, void *); +void AddObjectToFlagUndoList(int, void *, void *, void *); +void AddObjectToSizeUndoList(int, void *, void *, void *); +void AddObjectTo2ndSizeUndoList(int, void *, void *, void *); +void AddObjectToClearSizeUndoList(int, void *, void *, void *); +void AddObjectToMaskSizeUndoList(int, void *, void *, void *); +void AddObjectToChangeAnglesUndoList(int, void *, void *, void *); +void AddObjectToClearPolyUndoList(int, void *, void *, void *, bool); +void AddLayerChangeToUndoList(int, int); +void AddNetlistLibToUndoList(LibraryTypePtr); +void LockUndo(void); +void UnlockUndo(void); +bool Undoing(void); #endif