Index: buffer.h =================================================================== --- buffer.h (revision 1021) +++ buffer.h (revision 1022) @@ -36,23 +36,22 @@ /* --------------------------------------------------------------------------- * prototypes */ -void SetBufferBoundingBox (BufferTypePtr); -void ClearBuffer (BufferTypePtr); -void AddSelectedToBuffer (BufferTypePtr, Coord, Coord, bool); -bool LoadElementToBuffer (BufferTypePtr, const char *); -bool ConvertBufferToElement (BufferTypePtr); -bool SmashBufferElement (BufferTypePtr); -bool LoadLayoutToBuffer (BufferTypePtr, char *); -void RotateBuffer (BufferTypePtr, BYTE); -void SelectPasteBuffer (int); -void SwapBuffers (void); -void MirrorBuffer (BufferTypePtr); -void InitBuffers (void); -void *MoveObjectToBuffer (DataTypePtr, DataTypePtr, int, void *, void *, void *); -void *CopyObjectToBuffer (DataTypePtr, DataTypePtr, int, - void *, void *, void *); +void SetBufferBoundingBox(BufferTypePtr); +void ClearBuffer(BufferTypePtr); +void AddSelectedToBuffer(BufferTypePtr, Coord, Coord, bool); +bool LoadElementToBuffer(BufferTypePtr, const char *); +bool ConvertBufferToElement(BufferTypePtr); +bool SmashBufferElement(BufferTypePtr); +bool LoadLayoutToBuffer(BufferTypePtr, char *); +void RotateBuffer(BufferTypePtr, BYTE); +void SelectPasteBuffer(int); +void SwapBuffers(void); +void MirrorBuffer(BufferTypePtr); +void InitBuffers(void); +void *MoveObjectToBuffer(DataTypePtr, DataTypePtr, int, void *, void *, void *); +void *CopyObjectToBuffer(DataTypePtr, DataTypePtr, int, void *, void *, void *); /* This action is called from ActionElementAddIf() */ -int LoadFootprint (int argc, char **argv, Coord x, Coord y); +int LoadFootprint(int argc, char **argv, Coord x, Coord y); #endif