Index: move.h =================================================================== --- move.h (revision 1021) +++ move.h (revision 1022) @@ -93,13 +93,12 @@ /* --------------------------------------------------------------------------- * prototypes */ -void MovePolygonLowLevel (PolygonTypePtr, Coord, Coord); -void MoveElementLowLevel (DataTypePtr, ElementTypePtr, Coord, Coord); -void *MoveObject (int, void *, void *, void *, Coord, Coord); -void *MoveObjectToLayer (int, void *, void *, void *, LayerTypePtr, bool); -void *MoveObjectAndRubberband (int, void *, void *, void *, - Coord, Coord); -bool MoveSelectedObjectsToLayer (LayerTypePtr); +void MovePolygonLowLevel(PolygonTypePtr, Coord, Coord); +void MoveElementLowLevel(DataTypePtr, ElementTypePtr, Coord, Coord); +void *MoveObject(int, void *, void *, void *, Coord, Coord); +void *MoveObjectToLayer(int, void *, void *, void *, LayerTypePtr, bool); +void *MoveObjectAndRubberband(int, void *, void *, void *, Coord, Coord); +bool MoveSelectedObjectsToLayer(LayerTypePtr); /* index is 0..MAX_LAYER-1. If old_index is -1, a new layer is inserted at that index. If new_index is -1, the specified layer is