Index: trunk/src_plugins/polycombine/polycombine.c =================================================================== --- trunk/src_plugins/polycombine/polycombine.c (revision 15716) +++ trunk/src_plugins/polycombine/polycombine.c (revision 15717) @@ -1,11 +1,9 @@ -/*! - * \file polycombine.c +/* + * PolyCombine plug-in for PCB. * - * \brief PolyCombine plug-in for PCB. + * Copyright (C) 2010 Peter Clifton * - * \author Copyright (C) 2010 Peter Clifton - * - * \copyright Licensed under the terms of the GNU General Public + * Licensed under the terms of the GNU General Public * License, version 2. * * Ported to pcb-rnd by Tibor 'Igor2' Palinkas in 2016. Index: trunk/src_plugins/polystitch/polystitch.c =================================================================== --- trunk/src_plugins/polystitch/polystitch.c (revision 15716) +++ trunk/src_plugins/polystitch/polystitch.c (revision 15717) @@ -69,10 +69,7 @@ return winding; } -/*! - * \brief Given the X,Y, find the polygon and set inner_poly and - * poly_layer. - */ +/* Given the X,Y, find the polygon and set inner_poly and poly_layer. */ static void find_crosshair_poly(int x, int y) { double best = 0, dist; @@ -104,10 +101,7 @@ } } -/*! - * \brief Set outer_poly to the enclosing poly. We assume there's only - * one. - */ +/* Set outer_poly to the enclosing poly. We assume there's only one. */ static void find_enclosing_poly() { outer_poly = NULL; @@ -144,10 +138,7 @@ } } -/*! - * \brief Rotate the polygon point list around so that point N is the - * first one in the list. - */ +/* Rotate the polygon point list around so that point N is the first one in the list. */ static void rotate_points(pcb_poly_t * poly, int n) { pcb_point_t *np; @@ -160,10 +151,8 @@ free(np); } -/*! - * \brief Make sure the first and last point of the polygon are the same - * point, so we can stitch them properly. - */ +/* Make sure the first and last point of the polygon are the same + * point, so we can stitch them properly. */ static void dup_endpoints(pcb_poly_t * poly) { int n = poly->PointN; @@ -172,11 +161,8 @@ pcb_poly_point_new(poly, poly->Points[0].X, poly->Points[0].Y); } -/*! - * \brief Find the two closest points between those polygons, and - * connect them. We assume pstoedit winds the two polygons in opposite - * directions. - */ +/* Find the two closest points between those polygons, and connect them. + We assume pstoedit winds the two polygons in opposite directions. */ static void stitch_them() { int i, o; Index: trunk/src_plugins/teardrops/teardrops.c =================================================================== --- trunk/src_plugins/teardrops/teardrops.c (revision 15716) +++ trunk/src_plugins/teardrops/teardrops.c (revision 15717) @@ -313,9 +313,7 @@ #endif } -/*! - * \brief Draw teardrops for pads. - */ +/* Draw teardrops for pads. */ static void check_pad(pcb_pad_t * _pad) { #warning padstack TODO: rewrite