Index: move.h =================================================================== --- move.h (revision 15868) +++ move.h (revision 15869) @@ -39,10 +39,10 @@ } #define PCB_MOVE_TYPES \ - (PCB_TYPE_PSTK | PCB_TYPE_LINE | PCB_TYPE_TEXT | PCB_TYPE_SUBC | \ - PCB_TYPE_POLY | PCB_TYPE_POLY_POINT | PCB_TYPE_LINE_POINT | PCB_TYPE_ARC | PCB_TYPE_ARC_POINT) + (PCB_OBJ_PSTK | PCB_OBJ_LINE | PCB_OBJ_TEXT | PCB_OBJ_SUBC | \ + PCB_OBJ_POLY | PCB_OBJ_POLY_POINT | PCB_OBJ_LINE_POINT | PCB_OBJ_ARC | PCB_OBJ_ARC_POINT) #define PCB_MOVETOLAYER_TYPES \ - (PCB_TYPE_LINE | PCB_TYPE_TEXT | PCB_TYPE_POLY | PCB_TYPE_RATLINE | PCB_TYPE_ARC) + (PCB_OBJ_LINE | PCB_OBJ_TEXT | PCB_OBJ_POLY | PCB_OBJ_RAT | PCB_OBJ_ARC) /* undoably moves an object by relative DX and DY. Doesn't bump