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The new config system in pcb-rnd

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Why, what was wrong with the old one?

+The old config system had several limitations that would have been +hard to fix keeping the original design: + + +

What the new system offers

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How to get started

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But isn't this more complicated for the user?

+Hopefully not much. There are a few extra features, like +multiple sources with levels that did not +exist in pcb and lists with prepend/append. Some of these +features present in other software so users should be comfortable with the ideas. +The learning curve is probably compensated by the more orthogonal system. +The syntax is also geared for simplicity and easy use with text editors. +Finally, the new preferences dialog in the GTK HID and config actions help +the user to explore how settings got used from all the config sources. There's +an intended layering in complexity: simple things can be done easily without +having to understand the whole system. +

+All in all, the extra features the user needs to learn is comparable with +the old customs that he/she can forget. + +

And did it make the code more complicated?

+The size of the code did not change much after the initial config rewrite. +The new system has new features, some of which brought in a few hundred lines of +code, but a similar amount of old code could be removed. What came in is +infrastructure, what had to go was a bunch of repetitive config parsing, +boolean-setting-accessor-action code. This means on the long run, the more +settings are added, the more the new system pays back. +

+Read access, which is far the most common way to use the config in the +code (e.g. if (setting == true) { }) is very similar to the old Settings +system. Write access needs to go through a function call API, but this +is usually a single call per setting (instead of directly modifying a +variable). +

+For plugin programmers, the new system makes life much easier as they can +plug their settings in. + + + +