Index: rotate.c =================================================================== --- rotate.c (revision 23693) +++ rotate.c (revision 23694) @@ -141,7 +141,7 @@ void *ptr1, *ptr2, *ptr3; if ((type = pcb_search_screen(X, Y, PCB_ROTATE_TYPES | PCB_LOOSE_SUBC, &ptr1, &ptr2, &ptr3)) != PCB_OBJ_VOID) { if (PCB_FLAG_TEST(PCB_FLAG_LOCK, (pcb_arc_t *) ptr2)) { - pcb_message(PCB_MSG_WARNING, _("Sorry, the object is locked\n")); + pcb_message(PCB_MSG_WARNING, "Sorry, the object is locked\n"); return; } pcb_event(PCB_EVENT_RUBBER_RESET, NULL); @@ -160,7 +160,7 @@ void *ptr1, *ptr2, *ptr3; if ((type = pcb_search_screen(X, Y, PCB_ROTATE_TYPES | PCB_LOOSE_SUBC, &ptr1, &ptr2, &ptr3)) != PCB_OBJ_VOID) { if (PCB_FLAG_TEST(PCB_FLAG_LOCK, (pcb_arc_t *) ptr2)) { - pcb_message(PCB_MSG_WARNING, _("Sorry, the object is locked\n")); + pcb_message(PCB_MSG_WARNING, "Sorry, the object is locked\n"); return; } pcb_event(PCB_EVENT_RUBBER_RESET, NULL);