Index: jostle.c =================================================================== --- jostle.c (revision 25993) +++ jostle.c (revision 25994) @@ -271,7 +271,7 @@ line = Createpcb_vector_tLineOnLayer(layer, a, b, orig->Thickness, orig->Clearance, orig->Flags); if (line && expandp) { - pcb_polyarea_t *p = pcb_poly_from_line(line, line->Thickness + line->Clearance); + pcb_polyarea_t *p = pcb_poly_from_pcb_line(line, line->Thickness + line->Clearance); pcb_polyarea_boolean_free(*expandp, p, expandp, PCB_PBO_UNITE); } return line; @@ -364,7 +364,7 @@ pcb_fprintf(stderr, "\tinside2 %ms,%ms\n", p[0], p[1]); inside++; } - lp = pcb_poly_from_line(line, line->Thickness); + lp = pcb_poly_from_pcb_line(line, line->Thickness); if (!pcb_polyarea_touching(lp, info->brush)) { /* not a factor */ return 0; @@ -381,7 +381,7 @@ * Cut the brush with the line to figure out which side to go * around. Use a very fine line. XXX can still graze. */ - lp = pcb_poly_from_line(line, 1); + lp = pcb_poly_from_pcb_line(line, 1); if (!pcb_polyarea_m_copy0(©, info->brush)) return 0; r = pcb_polyarea_boolean_free(copy, lp, &tmp, PCB_PBO_SUB); @@ -394,7 +394,7 @@ * to get the glancing sliver?? */ pcb_fprintf(stderr, "try isect??\n"); - lp = pcb_poly_from_line(line, line->Thickness); + lp = pcb_poly_from_pcb_line(line, line->Thickness); r = pcb_polyarea_boolean_free(tmp, lp, &tmp, PCB_PBO_ISECT); if (r != pcb_err_ok) { fprintf(stderr, "Error while jostling PCB_PBO_ISECT: %d\n", r);