Index: rotate.c =================================================================== --- rotate.c (revision 30954) +++ rotate.c (revision 30955) @@ -155,7 +155,7 @@ if ((type = pcb_search_screen(X, Y, PCB_ROTATE_TYPES | PCB_LOOSE_SUBC(PCB), &ptr1, &ptr2, &ptr3)) != PCB_OBJ_VOID) { pcb_any_obj_t *obj = (pcb_any_obj_t *)ptr2; if (PCB_FLAG_TEST(PCB_FLAG_LOCK, obj)) { - rnd_message(PCB_MSG_WARNING, "Sorry, %s object is locked\n", pcb_obj_type_name(obj->type)); + rnd_message(RND_MSG_WARNING, "Sorry, %s object is locked\n", pcb_obj_type_name(obj->type)); return; } pcb_event(&pcb->hidlib, PCB_EVENT_RUBBER_RESET, NULL); @@ -175,7 +175,7 @@ if ((type = pcb_search_screen(X, Y, PCB_ROTATE_TYPES | PCB_LOOSE_SUBC(PCB), &ptr1, &ptr2, &ptr3)) != PCB_OBJ_VOID) { pcb_any_obj_t *obj = (pcb_any_obj_t *)ptr2; if (PCB_FLAG_TEST(PCB_FLAG_LOCK, obj)) { - rnd_message(PCB_MSG_WARNING, "Sorry, %s object is locked\n", pcb_obj_type_name(obj->type)); + rnd_message(RND_MSG_WARNING, "Sorry, %s object is locked\n", pcb_obj_type_name(obj->type)); return; } pcb_event(&pcb->hidlib, PCB_EVENT_RUBBER_RESET, NULL);