Index: rotate.c =================================================================== --- rotate.c (revision 30969) +++ rotate.c (revision 30970) @@ -89,7 +89,7 @@ /* --------------------------------------------------------------------------- * rotates a point in 90 degree steps */ -void pcb_point_rotate90(pcb_point_t *Point, rnd_coord_t X, rnd_coord_t Y, unsigned Number) +void pcb_point_rotate90(rnd_point_t *Point, rnd_coord_t X, rnd_coord_t Y, unsigned Number) { PCB_COORD_ROTATE90(Point->X, Point->Y, X, Y, Number); } @@ -121,7 +121,7 @@ return obj; } -pcb_any_obj_t *pcb_obj_rotate(pcb_board_t *pcb, pcb_any_obj_t *obj, rnd_coord_t X, rnd_coord_t Y, pcb_angle_t angle) +pcb_any_obj_t *pcb_obj_rotate(pcb_board_t *pcb, pcb_any_obj_t *obj, rnd_coord_t X, rnd_coord_t Y, rnd_angle_t angle) { int changed = 0; pcb_opctx_t ctx; @@ -168,7 +168,7 @@ } } -void pcb_screen_obj_rotate(pcb_board_t *pcb, rnd_coord_t X, rnd_coord_t Y, pcb_angle_t angle) +void pcb_screen_obj_rotate(pcb_board_t *pcb, rnd_coord_t X, rnd_coord_t Y, rnd_angle_t angle) { int type; void *ptr1, *ptr2, *ptr3;