Index: obj_arc.c =================================================================== --- obj_arc.c (revision 31015) +++ obj_arc.c (revision 31016) @@ -782,7 +782,7 @@ /* add Number*90 degrees (i.e., Number quarter-turns) */ Arc->StartAngle = pcb_normalize_angle(Arc->StartAngle + Number * 90); - PCB_COORD_ROTATE90(Arc->X, Arc->Y, X, Y, Number); + RND_COORD_ROTATE90(Arc->X, Arc->Y, X, Y, Number); /* now change width and height */ if (Number == 1 || Number == 3) { @@ -799,7 +799,7 @@ { if (layer->arc_tree != NULL) pcb_r_delete_entry(layer->arc_tree, (rnd_rnd_box_t *) arc); - pcb_rotate(&arc->X, &arc->Y, X, Y, cosa, sina); + rnd_rotate(&arc->X, &arc->Y, X, Y, cosa, sina); arc->StartAngle = pcb_normalize_angle(arc->StartAngle + angle); if (layer->arc_tree != NULL) pcb_r_insert_entry(layer->arc_tree, (rnd_rnd_box_t *) arc);