Index: trunk/doc/TODO =================================================================== --- trunk/doc/TODO (revision 33183) +++ trunk/doc/TODO (revision 33184) @@ -11,7 +11,6 @@ - BUG: edakrill: loading micro-usb-U-F-M5DD-Y-1 from wget@edakrill fails because the .fp version is loaded while the conversion failed [report: aron] + BUG: changing subc lock state does not indicated on UI (i.e. the "*" is not prepended to the window title) [report: aron] + BUG: openscad export: unticking top copper (and probably others) in the export dialog doesn't stop the plugin from exporting everything [report: Bdale] -- BUG: openscad export: load a board from menu, {f e} export; load another board from menu, {f e} export: output is set to the old file name! [report: Igor2] + BUG: advanced search: no quote around strings for regex (subc refdes) [report: TwisteR] - BUG: stl export: hole (and maybe slot) cut in half by the outline exports invalid triangulation; bug_files/halfhole.lht [report: TwisteR] - DOC: regex (genregex), reference it from query() and advanced search docs [report: TwisteR] @@ -18,6 +17,7 @@ - DOC: query: int() and double() 2. For later releases =============================================================================== +- CLEANUP/BUG: bom export: load a board from menu, {f e} export; load another board from menu, {f e} export: output is set to the old file name; rnd_hid_parse_command_line() shouldn't mess with the default value but should use the value field (keep default for compatibility?) plus bug_files/export.patch [report: Igor2] - CLEANUP: TODO39: replace vtlib with vtp0 because relocating arrays mess with pointers badly; qsort will get faster too [report: Igor2] - CLEANUP: TODO27: undo's removed list shouldn't depend on object IDs but probably remove list index because IDs are not unique if we want our operations to retrain IDs. Repro: shift-click subc replace twice, then undo; or drag&drop move selected object and undo [report: Igor2] - CLEANUP/BUG: undo operation while drawing a multiple segment line doesn't change segment attached to the crosshair [report:wojciechk8]