Index: src/gui_act.c =================================================================== --- src/gui_act.c (revision 36995) +++ src/gui_act.c (revision 36996) @@ -274,7 +274,7 @@ { rnd_coord_t old_grid = rnd_conf.editor.grid, x, y; - rnd_hidlib_set_grid(RND_ACT_DESIGN, 1, rnd_false, 0, 0); + rnd_hid_set_grid(RND_ACT_DESIGN, 1, rnd_false, 0, 0); /* ask for coordinates, but then use the crosshair: with grid 0;0, this means the user can go anywhere, but snapping will apply; if the crosshair is snapped, we are aligning to an object(point), else @@ -282,7 +282,7 @@ rnd_hid_get_coords("Click to set the grid origin", &x, &y, 0); if (pcb_crosshair_move_absolute(PCB_ACT_BOARD, pcb_crosshair.X, pcb_crosshair.Y)) rnd_hid_notify_crosshair_change(RND_ACT_DESIGN, rnd_true); /* first notify was in MoveCrosshairAbs */ - rnd_hidlib_set_grid(RND_ACT_DESIGN, old_grid, rnd_true, pcb_crosshair.X, pcb_crosshair.Y); + rnd_hid_set_grid(RND_ACT_DESIGN, old_grid, rnd_true, pcb_crosshair.X, pcb_crosshair.Y); rnd_grid_inval(); }