Index: rotate.h =================================================================== --- rotate.h (revision 4566) +++ rotate.h (revision 4567) @@ -91,7 +91,6 @@ #define ROTATE_TYPES (PCB_TYPE_ELEMENT | PCB_TYPE_TEXT | PCB_TYPE_ELEMENT_NAME | PCB_TYPE_ARC) -void RotateLineLowLevel(LineTypePtr, Coord, Coord, unsigned); void RotateBoxLowLevel(BoxTypePtr, Coord, Coord, unsigned); void RotateTextLowLevel(TextTypePtr, Coord, Coord, unsigned); void RotatePolygonLowLevel(PolygonTypePtr, Coord, Coord, unsigned); @@ -99,4 +98,7 @@ void *RotateObject(int, void *, void *, void *, Coord, Coord, unsigned); void RotateScreenObject(Coord, Coord, unsigned); +void RotatePointLowLevel(PointTypePtr Point, Coord X, Coord Y, unsigned Number); + + #endif