Index: rotate.h =================================================================== --- rotate.h (revision 4760) +++ rotate.h (revision 4761) @@ -92,7 +92,7 @@ #define ROTATE_TYPES (PCB_TYPE_ELEMENT | PCB_TYPE_TEXT | PCB_TYPE_ELEMENT_NAME | PCB_TYPE_ARC) -void RotateBoxLowLevel(BoxTypePtr, Coord, Coord, unsigned); +void RotateBoxLowLevel(pcb_box_t *, Coord, Coord, unsigned); void RotatePolygonLowLevel(PolygonTypePtr, Coord, Coord, unsigned); void *RotateObject(int, void *, void *, void *, Coord, Coord, unsigned); void RotateScreenObject(Coord, Coord, unsigned);