Index: crosshair.h =================================================================== --- crosshair.h (revision 4760) +++ crosshair.h (revision 4761) @@ -41,11 +41,11 @@ Point2; long int State; pcb_bool otherway; -} AttachedBoxType, *AttachedBoxTypePtr; +} AttachedBoxType; typedef struct { /* currently attached object */ Coord X, Y; /* saved position when PCB_MODE_MOVE */ - BoxType BoundingBox; + pcb_box_t BoundingBox; long int Type, /* object type */ State; void *Ptr1, /* three pointers to data, see */