Index: insert.c =================================================================== --- insert.c (revision 4810) +++ insert.c (revision 4811) @@ -61,7 +61,7 @@ /* --------------------------------------------------------------------------- * inserts point into objects */ -void *InsertPointIntoObject(int Type, void *Ptr1, void *Ptr2, pcb_cardinal_t * Ptr3, Coord DX, Coord DY, pcb_bool Force, pcb_bool insert_last) +void *InsertPointIntoObject(int Type, void *Ptr1, void *Ptr2, pcb_cardinal_t * Ptr3, pcb_coord_t DX, pcb_coord_t DY, pcb_bool Force, pcb_bool insert_last) { void *ptr; pcb_opctx_t ctx; @@ -87,7 +87,7 @@ { static pcb_point_t InsertedPoint; double m; - Coord x, y, m1, m2; + pcb_coord_t x, y, m1, m2; pcb_line_t *line = (pcb_line_t *) Crosshair.AttachedObject.Ptr2; if (Crosshair.AttachedObject.State == STATE_FIRST)