Index: obj_poly.h =================================================================== --- obj_poly.h (revision 4810) +++ obj_poly.h (revision 4811) @@ -55,14 +55,14 @@ void FreePolygonMemory(pcb_polygon_t * polygon); void SetPolygonBoundingBox(pcb_polygon_t *Polygon); -pcb_polygon_t *CreateNewPolygonFromRectangle(pcb_layer_t *Layer, Coord X1, Coord Y1, Coord X2, Coord Y2, pcb_flag_t Flags); +pcb_polygon_t *CreateNewPolygonFromRectangle(pcb_layer_t *Layer, pcb_coord_t X1, pcb_coord_t Y1, pcb_coord_t X2, pcb_coord_t Y2, pcb_flag_t Flags); pcb_polygon_t *CreateNewPolygon(pcb_layer_t *Layer, pcb_flag_t Flags); -pcb_point_t *CreateNewPointInPolygon(pcb_polygon_t *Polygon, Coord X, Coord Y); +pcb_point_t *CreateNewPointInPolygon(pcb_polygon_t *Polygon, pcb_coord_t X, pcb_coord_t Y); pcb_polygon_t *CreateNewHoleInPolygon(pcb_polygon_t * Polygon); void *RemovePolygon(pcb_layer_t *Layer, pcb_polygon_t *Polygon); -void MovePolygonLowLevel(pcb_polygon_t *Polygon, Coord DX, Coord DY); -void RotatePolygonLowLevel(pcb_polygon_t *Polygon, Coord X, Coord Y, unsigned Number); +void MovePolygonLowLevel(pcb_polygon_t *Polygon, pcb_coord_t DX, pcb_coord_t DY); +void RotatePolygonLowLevel(pcb_polygon_t *Polygon, pcb_coord_t X, pcb_coord_t Y, unsigned Number); pcb_polygon_t *CopyPolygonLowLevel(pcb_polygon_t *Dest, pcb_polygon_t *Src); /* Add objects without creating them or making any "sanity modifications" to them */