Index: crosshair.h =================================================================== --- crosshair.h (revision 4857) +++ crosshair.h (revision 4858) @@ -96,19 +96,19 @@ #define STATE_SECOND 1 #define STATE_THIRD 2 -pcb_coord_t GridFit(pcb_coord_t x, pcb_coord_t grid_spacing, pcb_coord_t grid_offset); -void notify_crosshair_change(pcb_bool changes_complete); -void notify_mark_change(pcb_bool changes_complete); -void HideCrosshair(void); -void RestoreCrosshair(void); -void DrawAttached(void); -void DrawMark(void); -void MoveCrosshairRelative(pcb_coord_t, pcb_coord_t); -pcb_bool MoveCrosshairAbsolute(pcb_coord_t, pcb_coord_t); -void SetCrosshairRange(pcb_coord_t, pcb_coord_t, pcb_coord_t, pcb_coord_t); -void InitCrosshair(void); -void DestroyCrosshair(void); -void FitCrosshairIntoGrid(pcb_coord_t, pcb_coord_t); -void CenterDisplay(pcb_coord_t X, pcb_coord_t Y); +pcb_coord_t pcb_grid_fit(pcb_coord_t x, pcb_coord_t grid_spacing, pcb_coord_t grid_offset); +void pcb_notify_crosshair_change(pcb_bool changes_complete); +void pcb_notify_mark_change(pcb_bool changes_complete); +void pcb_crosshair_hide(void); +void pcb_crosshair_restore(void); +void pcb_draw_attached(void); +void pcb_draw_mark(void); +void pcb_crosshair_move_relative(pcb_coord_t, pcb_coord_t); +pcb_bool pcb_crosshair_move_absolute(pcb_coord_t, pcb_coord_t); +void pcb_crosshair_set_range(pcb_coord_t, pcb_coord_t, pcb_coord_t, pcb_coord_t); +void pcb_crosshair_init(void); +void pcb_crosshair_uninit(void); +void pcb_crosshair_grid_fit(pcb_coord_t, pcb_coord_t); +void pcb_center_display(pcb_coord_t X, pcb_coord_t Y); #endif