Index: rotate.h =================================================================== --- rotate.h (revision 5000) +++ rotate.h (revision 5001) @@ -35,7 +35,7 @@ /* --------------------------------------------------------------------------- * some useful transformation macros and constants */ -#define PCB_ROTATE90(x,y,x0,y0,n) \ +#define PCB_COORD_ROTATE90(x,y,x0,y0,n) \ do { \ pcb_coord_t dx = (x)-(x0), \ dy = (y)-(y0); \ @@ -76,13 +76,13 @@ #define PCB_VIA_ROTATE90(v,x0,y0,n) \ do { \ - PCB_ROTATE90((v)->X,(v)->Y,(x0),(y0),(n)); \ + PCB_COORD_ROTATE90((v)->X,(v)->Y,(x0),(y0),(n)); \ PCB_PIN_ROTATE_SHAPE(v, (n)); \ } while(0) #define PCB_PIN_ROTATE90(p,x0,y0,n) \ do { \ - PCB_ROTATE90((p)->X,(p)->Y,(x0),(y0),(n)); \ + PCB_COORD_ROTATE90((p)->X,(p)->Y,(x0),(y0),(n)); \ PCB_PIN_ROTATE_SHAPE((p), (n)); \ } while(0)