Index: rotate.c =================================================================== --- rotate.c (revision 5246) +++ rotate.c (revision 5247) @@ -112,7 +112,7 @@ pcb_message(PCB_MSG_DEFAULT, _("Sorry, the object is locked\n")); return; } - pcb_crosshair.AttachedObject.RubberbandN = 0; + pcb_event(PCB_EVENT_RUBBER_RESET, NULL); if (conf_core.editor.rubber_band_mode) pcb_rubber_band_lookup_lines(type, ptr1, ptr2, ptr3); if (type == PCB_TYPE_ELEMENT)